Hello there,
I was wondering about the character rotation when using the 3rd person camera preset.
My question is how do I make my character move (for now just a Capsule) to move according to the camera like you have in the demo.
So how do i make my sphere rotate with the camera when I press the RMB like in the demo. The only thing that is happening now is the camera rotates but not the character.
Have a great day and stay healthy!
Hey @wobzone,
On the Third Person Fixed Motor (on the Advanced View) there's a property called "Rotate Anchor". Check that and the character will rotate with the camera.
To move the capsule, you need a "character controller". I include a very basic one with my Character Controller. In the "demo_3rd_Person_Style", you'll find it on "Proto" the character. The component is called "Basic Controller".
You are welcome to use that, one off the asset store, or to create your own. It's important to realize the character controller controls the character while a camera controller controls the camera. So, they are typically two different things.
I hope that helps,
Tim
@timtryz Thank you very much it worked like a charm. I had everything set the only thing I was missing is the "Rotate Anchor" which I was trying to find but couldn't. I saw that option on the 3rd person demo but not in my scene which was so frustrating cause I was trying to find it. Turns out it was just under the 3rd person fixed motor just like you said.
Thanks again and I will keep in mind what you said about the controllers.