Hi there, I am loving the simplicity of the controller however something I missed when playing around with your demo is that the scrollwheel only zooms in the field of view.
I need to be able to move the camera in and out rather than the field of view.
Is there an option for that?
Thanks
Mick
I've actually figured this one out in the last 5 minutes. Not sure if it's the official way (and my solution is still a bit rough for now) but it works:
I grabbed an instance of the motor that I want to control.
I use the CameraMotor.Distance property and when I scroll the mouse wheel it reduces the distance by 1 (or increases it by 1 if you scroll the other way).
I've set a min and max distance so you don't scroll to infinity.
Turns out it wasn't too hard 🙂
Again though, your controller is great.