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Hello,
Setup says the below:
2. It provides a way of accessing the Easy Input
InputManager ‘locally’.
What I mean by that is InputManager is a static class and
can be accessed anywhere. However, sometimes it’s
better to specify a specific input source and access it as a
variable as opposed to a singleton. This would allow you
to have multiple input sources in a single scene that point
to different input devices.
Asset component says only 1 per scene but this type of setup is what I'm looking for.
Can you point me in the correct direction?
Thanks,
WF
Posted : 09/03/2021 3:31 pm