The Basic View provides a simple way of getting up and running quickly. Simply check the features you want to enable and the correct Advanced View options will automatically be checked.
Collide with objects – Enables collisions with other Unity colliders. Collisions stop movement.
Walk on walls – Allows the character’s up direction to match the surface normal they are standing on. This ’tilting’ will occur based on the ground’s normal.
Gravity will then become relative to the character’s up direction.
Slide on slopes – Will cause the character to slide down steep slopes when movement is not being forced by the driver.
Move due to colliders – Allows external object that are moving to push the character around.