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- Articles coming soon
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- Articles coming soon
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- Articles coming soon
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- Character Wizard
- Assembly Definition Files
- Update 2.8
- ootii Phase IDs
- Foot IK and Ramps
- Base Camera Anchor
- Object Interactions
- Input Sources
- Combatant
- Basic Attributes
- Basic Inventory
- ootii Form IDs
- ootii Stance IDs
- ootii Message IDs
- Actor Core
- Reactors
- States
- Multiplayer Networking
- Toggling between 1st and 3rd person views
- Integrating Behavior Designer
- Integrating Node Canvas
- Creating custom casting animations
- Using custom animations
- Creating custom melee animations
- Creating custom melee weapons
- Controlling the attack style with a reactor
- Unity Input System
- Team Licensing
- GitHub Repository
- Motions on new layers no longer work
- Vault
- 3rd Person to 1st Person
- Grounding Characters
- Missing Animations
- Show all articles ( 19 ) Collapse Articles
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- How do I choose how to react to an attack?
- How do I push a character?
- Can I use the MC with a first person setup?
- How can I add footsteps?
- How do I prevent my gun from going through walls?
- Do the ootii assets support Rewired?
- How do I cast a spell from a staff?
- How do I resurrect a dead character?
- Why won't my items equip or store?
- How do motion layers work?
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Quick Start
- Main
- Unity Assets
- Mount Points
- Quick Start
Demo Scene Quick Start I
1. Import the Mount Point package into a new project.
2. Open the MP_Demo scene. Assets\ootii\MountPoints\Demos\Scenes\MP_Demo
3. Press play.
The buttons on the left will allow you to mount weapon and armor on our hero.
Demo Scene Quick Start II
1. Import the Mount Point package into a new project.
2. Open the demo_Puzzle scene. Assets\ootii\MountPoints\Demos\Scenes\demo_Puzzle
3. Press play.
Drag the pieces near each other and they’ll snap to each other. You can see that once all the pieces are together you can move them all at once with the central piece. If you would like to detach them, simply move any of the pieces that aren’t the central piece.
Custom Scene Quick Start
1. Import the Mount Points package into your project.
2. Select your character and add a Mount List component.
Component>ootii>Mount Points>Mount List
3. Add mount points.
Once you add mount points to this game object, you can do the same thing to another object. As you drag the objects so mount points touch, they will snap
together.