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[Solved] Is the Vault still alive?

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Tzirrit
(@tzirrit)
Posts: 7
Active Member
Topic starter
 

Hi Tim,

looks like you are still busy redesigning the site and moving around all the things.

 

That being said, have you already moved the vault? https://ootii.com/UnityMotionVault.cshtml is no longer available.

 

(I am asking because I'm having some trouble with using off-mesh links with the NavMeshInputSource when writing my own AI. I remember there being a NodeCanvas integration in the vault where I might learn something about how to properly use the OffMeshLinkDriver.)

 
Posted : 10/11/2020 4:54 am
Tim
 Tim
(@timtryz)
Posts: 36
Member Admin
 

Yeah. You can get to it here:

https://ootii-home.azureedge.net/UnityMotionVault.cshtml

 

I'm hoping to clean up the site and make it easier to update the assets, documentation, and tutorials. I'll get the vault over to the new site shortly, but use the link above for now. 🙂

 
Posted : 10/11/2020 5:54 am
Tzirrit
(@tzirrit)
Posts: 7
Active Member
Topic starter
 

@timtryz thanks for the quick response! 

 
Posted : 10/11/2020 6:05 am
Tim reacted
monotonic
(@monotonic)
Posts: 1
New Member
 

@timtryz Phew, I thought this asset was being deprecated or something, everything just disappeared.

 
Posted : 14/11/2020 10:51 am
Tim reacted
arcanor
(@arcanor)
Posts: 9
Active Member
 
Posted by: @timtryz

Yeah. You can get to it here:

https://ootii-home.azureedge.net/UnityMotionVault.cshtml

 

I'm hoping to clean up the site and make it easier to update the assets, documentation, and tutorials. I'll get the vault over to the new site shortly, but use the link above for now. 🙂

might want to make this sticky, or put up a FAQ sticky post, since the vault is pretty important to be able to find.

 
Posted : 26/12/2020 1:58 pm
Tim
 Tim
(@timtryz)
Posts: 36
Member Admin
 

Sticky is done. Once I get the vault ported, I'll point to it directly. 

 
Posted : 27/12/2020 5:29 am
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